IB Maths AI HL Probability Distributions Paper 1 & 2 ~7 min read

Discrete Probability Distributions

A discrete random variable (DRV) is a quantity whose value depends on a random event and can only take certain separate values — usually a count, like the number of heads in 20 flips. A probability distribution lists every value the variable can take alongside its probability. The one rule that drives nearly every question: all the probabilities add up to 1. Get that, build a table, and you can answer anything the IB throws at you.

📘 What you need to know

The golden rule: probabilities sum to 1

Every distribution must have probabilities that total exactly 1. This is how you find unknown values and check your work.

The defining property ∑ P(X = x) = 1 add every probability — they must total 1
a distribution as a vertical line graph
P(X = x) x ½ ¼ ⅛ −2 0 ⅓ 5 ¼ ⅛ ⅛ ½
Each value gets a line whose height is its probability. Here ¼ + ⅛ + ⅛ + ½ = 1 ✓
Discrete uniform: if all n values are equally likely, each has probability 1n — e.g. a fair dice: each face has probability 16.

Building a table from a function

If the distribution is given as a function, substitute each value to get its probability, then lay it out in a table.

🧭 Recipe — function → table → unknowns

  1. Substitute each value of x into the function to get each probability.
  2. Put them in a table (values across the top, probabilities below).
  3. Sum to 1: add all the probabilities and set the total equal to 1.
  4. Solve for any unknown constant (e.g. k).

Inequality probabilities

For P(X ≤ k) and friends, just add the probabilities of all the values that satisfy the condition. Watch whether k itself is included.

WordingSymbolIncludes k?
at most / no greater thanX ≤ kyes
fewer than / less thanX < kno
at least / no fewer thanX ≥ kyes
more than / greater thanX > kno

🧠 Memory aid — “or equal? then include it”

The line under the inequality (≤, ≥) means “or equal to“, so k is included. No line (<, >) means k is excluded. And for the opposite tail, use the complement: P(X > k) = 1 − P(X ≤ k).

Worked examples

WE 1

Find an unknown constant

P(X = x) = kx² for x = −3, −1, 2, 4 (and 0 otherwise). Show that k = 130.

substitute each x into kx² x=−3: 9k, x=−1: k, x=2: 4k, x=4: 16k probabilities sum to 1 9k + k + 4k + 16k = 1 30k = 1 k = 1/30 ✓ always build the table first, then use ∑P = 1.
WE 2

Calculate an inequality probability

Using k = 130 from WE 1, calculate P(X ≤ 3).

find each probability (kx²) x=−3: 9/30 = 3/10 x=−1: 1/30 x=2: 4/30 = 2/15 X ≤ 3 means x = −3, −1, 2 (not 4) P(X ≤ 3) = 3/10 + 1/30 + 2/15 P(X ≤ 3) = 7/15 only add the values that satisfy the condition.
WE 3

Unknown in a table

A DRV has P(X = x): 0.1, 0.3, a, 0.2 for x = 1, 2, 3, 4. Find a.

all probabilities sum to 1 0.1 + 0.3 + a + 0.2 = 1 0.6 + a = 1 a = 0.4 the missing probability fills the gap to 1.
WE 4

Use the complement

For the table in WE 3 (0.1, 0.3, 0.4, 0.2 for x = 1, 2, 3, 4), find P(X > 1).

P(X > 1) = 1 − P(X = 1) = 1 − 0.1 P(X > 1) = 0.9 quicker than adding 0.3 + 0.4 + 0.2.
WE 5

Value not in the distribution

For the same DRV (x = 1, 2, 3, 4), find P(X = 5).

is 5 a possible value? no — X only takes 1, 2, 3, 4 P(X = 5) = 0 any value outside the distribution has probability 0.

💡 Top tips

⚠ Common mistakes

Next up — Expected Values E(X). A distribution tells you all the probabilities; the expected value squeezes them into a single “average” outcome. You’ll compute E(X) = ∑xP(X = x), use symmetry as a shortcut, and decide whether a game is fair.

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