IB Physics SL Topic A.1 — Kinematics Paper 1 & 2 Core skill ~8 min read

The Equations of Motion

Once an object has constant acceleration, four neat formulas — the equations of motion, often called SUVAT — let you solve almost any motion problem. They tie together five quantities, and the trick is simply choosing the right equation for what you know and what you want.

📘 What you need to know

The five SUVAT variables

Before the formulas, get comfortable with the five letters. Every kinematics question is really just hunting for one of these, given some of the others.

s displacement metres (m) u initial velocity m s⁻¹ v final velocity m s⁻¹ a acceleration m s⁻² t time seconds (s) S · U · V · A · T
The five quantities every kinematics problem is built from.

The four equations

Here are the four equations of motion. Notice each one is missing exactly one of the five variables — that’s your clue for which to use.

v = u + at no s
s = ut + ½at² no v
v² = u² + 2as no t
s = (u + v)2t no a
Think of it as a “which one’s missing?” game. If a question never mentions time and never asks for it, reach for v² = u² + 2as — the equation with no t. Match the equation to the one variable you neither know nor want.

Where v = u + at comes from

You don’t need to memorise the derivations, but seeing one makes the equations feel less like magic. Acceleration is the change in velocity over time: a = (v − u) ÷ t. Multiply both sides by t to get at = v − u, then rearrange to v = u + at. That’s the first equation, straight from the definition of acceleration.

Key phrases to watch for

Exam questions hide useful information inside ordinary words. Train yourself to translate these:

“Starts from rest” → u = 0.  •  “Comes to a stop” → v = 0.  •  “Falling under gravity” → a = g = 9.81 m s⁻².  •  “Constant acceleration in a straight line” → SUVAT is the tool to use.

🧭 The 3-step SUVAT method

  1. List your variables. Write s, u, v, a, t down the side and fill in what you know. Use clues (“from rest” → u = 0) to fill gaps, and mark the one you want.
  2. Pick the equation that contains your knowns and your unknown — the one missing the variable you don’t have and don’t need.
  3. Convert to SI units, substitute the numbers in, and rearrange to get the answer.

Worked examples

WE 1

A cyclist accelerating — distance and final velocity

A cyclist rides east through a flat village at 6 m s⁻¹, then accelerates constantly at 2 m s⁻² for 4 s. (a) How far do they travel in those 4 s? (b) What’s their final velocity?

List: u = 6, a = 2, t = 4 (a) Want s, don’t have v → use s = ut + ½at² s = (6 × 4) + (0.5 × 2 × 4²) s = 24 + 16 s = 40 m (b) Want v, don’t have s → use v = u + at v = 6 + (2 × 4) v = 14 m s⁻¹
WE 2

A braking train — how far apart should the markers be?

A train approaches at 50 m s⁻¹. The driver brakes at marker 1 so the train decelerates uniformly and passes marker 2 at no more than 10 m s⁻¹, taking 20 s between the markers. How far apart should the markers be?

List: u = 50, v = 10, t = 20, want s Don’t have a → use s = ½(u + v)t s = ½ × (50 + 10) × 20 s = ½ × 60 × 20 s = 600 m marker 1 should be 600 m before marker 2.
WE 3

A stone dropped down a well

A stone is dropped from rest down a well and hits the water after falling 20 m. Taking g = 9.81 m s⁻², find the velocity with which it hits the water.

“Dropped from rest” → u = 0; falling → a = 9.81; s = 20 No time given or wanted → use v² = u² + 2as v² = 0² + (2 × 9.81 × 20) v² = 392.4 v = √392.4 v ≈ 19.8 m s⁻¹
WE 4

One cyclist catching another

Cyclist A rides at a constant 18 m s⁻¹. As A passes friend B, B starts from rest and accelerates at 1.5 m s⁻² in the same direction. How long until B catches A?

Both cover the same displacement when B catches A A (no acceleration): s = 18t B (from rest): s = ½ × 1.5 × t² = 0.75t² Set equal: 18t = 0.75t² 0.75t² − 18t = 0 t(0.75t − 18) = 0 t = 0 (the start) or t = 18 ÷ 0.75 t = 24 s t = 0 is just the moment they first pass; the catch-up is at 24 s.

💡 Top tips

⚠ Common mistakes

Up next: Motion Graphs — how displacement–time, velocity–time, and acceleration–time graphs connect, and how gradients and areas under the line reveal the motion.

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