IB Maths AA HLTopic 5 — CalculusPaper 1 & 2~10 min read
Area Between a Curve and a Line
When a region is bounded by both a curve AND a non-vertical line, the answer is sometimes a SUM (area under curve + triangle under line, when shapes sit next to each other) and sometimes a DIFFERENCE (∫(upper − lower) dx, when they overlap). The sketch tells you which. Triangles use ½ × base × height; curve areas use a definite integral.
📘 What you need to know
Find intersections first: solve curve = line for x. These usually give the integration limits.
SUM case: the curve and line bound NEIGHBOURING regions (one beside the other). Add the area under the curve and the area under the line.
DIFFERENCE case: the curve and line bound a region BETWEEN them. Area = ∫(upper − lower) dx on the overlap interval.
Triangle/trapezium shortcut: area under a line = (1/2) × base × height (triangle) or (1/2)(a + b)h (trapezium). Faster than integrating the line.
Identify “upper” and “lower”: pick a test value of x between intersections, plug both in, compare.
Sketch always helps: a quick GDC graph confirms whether you’re in SUM or DIFFERENCE territory.
If GDC available, ∫|curve − line| dx with absolute value handles “upper vs lower” automatically — but you still need correct intersection limits.
Watch for THREE intersections: curves like cubics can cross a line three times, creating TWO separate enclosed regions — handle each separately.
SUM case vs DIFFERENCE case
Left: curve and line sit side by side, so AREA = ∫curve dx + triangle under line. Right: curve and line overlap between two intersections, so AREA = ∫(upper − lower) dx over the overlap.
Method 1 — SUM
A = ∫curve + (½ base · height)
two adjacent shapes; integrate curve, use triangle formula for line
Method 2 — DIFFERENCE
A = ∫ab (upper − lower) dx
curve & line overlap; integrate the gap between them
🧭 Recipe — area bounded by a curve and a line
Sketch the curve and line — by hand or GDC.
Find intersection points: solve curve = line for x.
Identify the region: is it the OVERLAP between curve and line (DIFFERENCE), or two ADJACENT pieces (SUM)?
Compute: integrate (upper − lower) over the overlap, OR add up the pieces (∫curve + triangle).
Add/subtract as the sketch dictates. Always verify final answer is positive.
Worked examples
WE 1
Line above curve — DIFFERENCE case
Find the area of the region bounded by the curve y = x² and the line y = x + 2.
Step 1 — find intersections (curve = line)x² = x + 2 → x² − x − 2 = 0 → (x − 2)(x + 1) = 0→ x = −1 and x = 2Step 2 — identify upper and lowerat x = 0: curve = 0, line = 2 → line is aboveStep 3 — set up and evaluate ∫(upper − lower) dxA = ∫₋₁² ((x + 2) − x²) dx = ∫₋₁² (x + 2 − x²) dx = [x²/2 + 2x − x³/3]₋₁²F(2) = 2 + 4 − 8/3 = 18/3 − 8/3 = 10/3F(−1) = 1/2 − 2 + 1/3 = 3/6 + 2/6 − 12/6 = −7/6A = 10/3 − (−7/6) = 20/6 + 7/6 = 27/6 = 9/2Area = 9/2 square unitsclassic “lens” between a parabola and a line — always integrate (upper − lower)
WE 2
Curve plus triangle — SUM case
A region is bounded by the curve y = √x from x = 0 to x = 4, the line from (4, 2) to (6, 0), and the x-axis. Find the exact total area.
Step 1 — sketch shows the curve from (0,0) to (4,2), then line down to (6,0)two adjacent shapes side-by-side → SUM caseStep 2 — find the line’s equation: slope = (0 − 2)/(6 − 4) = −1, through (4, 2)y − 2 = −(x − 4) → y = 6 − xStep 3 — area under curve (integrate)∫₀⁴ √x dx = [(2/3) x^(3/2)]₀⁴ = (2/3)(8) − 0 = 16/3Step 4 — area under line (triangle: base × height / 2)triangle vertices: (4, 0), (6, 0), (4, 2)base = 2 (along x-axis), height = 2 → A = (1/2)(2)(2) = 2Step 5 — addTotal = 16/3 + 2 = 16/3 + 6/3 = 22/3Total area = 22/3 square unitstwo ADJACENT shapes — just add. No need for ∫(upper − lower); the line and curve aren’t overlapping
WE 3
Parabola above line — exact answer involving a surd
Find the exact area enclosed by the curve y = 4 − x² and the line y = 1.
Step 1 — find intersections4 − x² = 1 → x² = 3 → x = ±√3Step 2 — identify upperat x = 0: curve = 4, line = 1 → curve is above on (−√3, √3)Step 3 — integrate (curve − line)A = ∫₋√₃^√3 ((4 − x²) − 1) dx = ∫₋√₃^√3 (3 − x²) dx = [3x − x³/3]₋√₃^√3at x = √3: 3·√3 − (√3)³/3 = 3√3 − 3√3/3 = 3√3 − √3 = 2√3at x = −√3: −2√3 (by symmetry)A = 2√3 − (−2√3) = 4√3Area = 4√3 square units (≈ 6.93)(√3)³ = √3 · 3 = 3√3 — careful with cube of a surd
WE 4
Line crosses cubic at THREE points — two separate regions
Find the total area of the regions enclosed between the curve y = x³ − 3x and the line y = x.
Step 1 — find intersectionsx³ − 3x = x → x³ − 4x = 0 → x(x² − 4) = 0 → x(x − 2)(x + 2) = 0→ x = −2, 0, 2 (three intersections!)Step 2 — identify upper on each pieceon (−2, 0): at x = −1, curve = −1 + 3 = 2, line = −1 → curve aboveon (0, 2): at x = 1, curve = 1 − 3 = −2, line = 1 → line aboveStep 3 — integrate each regionRegion A (curve above): ∫₋₂⁰ ((x³ − 3x) − x) dx = ∫₋₂⁰ (x³ − 4x) dx = [x⁴/4 − 2x²]₋₂⁰ = 0 − (4 − 8) = 4Region B (line above): ∫₀² (x − (x³ − 3x)) dx = ∫₀² (4x − x³) dx = [2x² − x⁴/4]₀² = (8 − 4) − 0 = 4Step 4 — add the two areasTotal = 4 + 4 = 8Total area = 8 square unitswhen curve and line cross 3+ times, upper/lower SWAPS between regions — never lump them into one integral
WE 5
Downward parabola above line in first quadrant
The region R is bounded by the curve y = −x² + 7x − 6 and the line y = −x + 6, lying entirely in the first quadrant. Find the exact area of R.
Always sketch first — even a quick GDC graph tells you SUM vs DIFFERENCE and shows you the limits.
Triangle/trapezium shortcut for the line: faster than integrating. Triangle = (1/2) base × height; trapezium = (1/2)(a + b)h.
Identify upper vs lower with a test point: pick any x between intersections, evaluate both, compare.
For DIFFERENCE on calculator paper: just use GDC’s ∫ feature with the integrand (upper − lower) on the overlap interval.
For multiple-region cases (3+ intersections): never combine; handle each region separately with the right “upper” function.
⚠ Common mistakes
Using ∫(curve − line) when the LINE is above — your answer will be negative. Always check the sketch and integrate (upper − lower).
Treating SUM as DIFFERENCE — if the curve and line bound NEIGHBOURING regions (not overlapping), you ADD areas; don’t subtract.
Forgetting one of three intersections on a cubic-and-line problem — make sure you’ve found ALL solutions to curve = line.
Computing the area of the wrong region — when intersections give multiple options, look at the sketch to identify which enclosed area the question wants.
Wrong sign on the line: y = 6 − x has positive y on (−∞, 6), negative beyond. Don’t accidentally use a region where the line is below the x-axis.
Up next: Area Between 2 Curves. Same idea, but with two curves instead of a curve and a line. The formula is identical: A = ∫(upper − lower) dx over the overlap. The tricky bit is that with two curves, the “upper” and “lower” can swap multiple times — meaning multiple regions, each integrated separately. And finding intersections is often a more demanding algebra problem than curve-and-line.
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