An inverse function undoes the original. The recipe is three steps: write y = f(x), swap x and y, then solve for y. The new equation is f⁻¹(x). Master the swap-and-solve method and inverses become mechanical.
Example: find the inverse of f(x) = 2x + 6
Final answer: f⁻¹(x) = (x − 6) / 2
The inverse swaps inputs and outputs, so geometrically y = f⁻¹(x) is just y = f(x) reflected in the line y = x. Every point (a, b) on f becomes (b, a) on f⁻¹.
Find the inverse of f(x) = 3x − 4.
Find the inverse of f(x) = x + 1x − 2.
Find the inverse of f(x) = √(x − 3) + 5, given x ≥ 3.
Want the theory?
Read the full Inverse Functions notes for the link to one-to-one functions, the horizontal line test, and how the domain and range swap between f and f⁻¹.
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