IB Maths AI HL Modelling with Vectors Paper 1 & 2 Kinematics ~9 min read

Kinematics with Vectors

Moving objects in 2D or 3D have a position vector that depends on time, usually written r(t) = r0 + tv for constant velocity. Two key kinematics questions: do two moving objects ever meet? (set the position vectors equal, find a common t) and what’s the closest they ever get? (minimise the magnitude of the displacement vector over time).

๐Ÿ“˜ What you need to know

Do two moving objects intersect?

Both objects share the same clock. If they meet, there’s one value of t that puts them at the same point. Set the position vectors equal, get three component equations, solve one for t, then check the other two. All three must agree.

Intersection condition rA(t) = rB(t)  โ‡’  same t works in all components if components give different t values, the paths cross in space but the objects don’t meet
Same t for both โ€” do they meet, or just pass close? Intersect โ€” they meet at t = 2 x y A(t=0) B(t=0) meet at t = 2 Don’t meet โ€” minimum d(t) instead x y A(t=0) B(t=0) A(t=2) B(t=2) d(t) same t in all 3 components โœ“ minimise |d(t)|ยฒ to find closest approach
Left: the paths cross AND the objects arrive at the crossing point at the same moment (t = 2) — they meet. Right: paths may cross in space but the objects pass through at different times; instead minimise |d(t)| over all t.

Shortest distance between two moving objects

Build the displacement d(t) = rB(t) โˆ’ rA(t). The squared magnitude |d|2 is a quadratic in t (sum of squares of linear terms). Minimise that quadratic, then take the square root.

Closest approach |d(t)|2 = quadratic in t  โ‡’  minimum at t = t*  โ‡’  closest distance = โˆš(|d(t*)|2) use d/dt |d|2 = 0, or complete the square, or GDC minimum
Why minimise |d|2, not |d|?  Differentiating a square root involves the chain rule and a messy expression; differentiating a quadratic gives a single linear equation. Both give the same t* because |d| and |d|2 are minimised at the same point (square root is monotonic).

๐Ÿงญ Recipe — kinematics with two moving objects

  1. Initial positions — substitute t = 0 into rA and rB.
  2. Do they meet? Set rA(t) = rB(t). Solve one component for t, then verify the other components give the same t.
  3. If they meet, substitute the value of t into either position vector to get the meeting point.
  4. If they don’t meet, form d(t) = rB(t) โˆ’ rA(t).
  5. Minimise |d(t)|2 — differentiate and set to 0, complete the square, or use GDC.
  6. Substitute t* back into d, take magnitude โ†’ shortest distance.

Worked examples

WE 1

Initial positions of two objects (from the PDF)

Two objects A, B have position vectors rA = (3โˆ’1) + t(โˆ’24) and rB = (25) + t(3โˆ’1). Find the initial positions of the two objects.

substitute t = 0 rA(0) = (3, โˆ’1) + 0ยท(โˆ’2, 4) = (3, โˆ’1) rB(0) = (2, 5) + 0ยท(3, โˆ’1) = (2, 5) A starts at (3, โˆ’1);  B starts at (2, 5) “initial” always means t = 0.
WE 2

Shortest distance between two moving objects (from the PDF)

Using A, B from WE 1, find the shortest distance between the two objects and the time when this occurs.

positions at time t A: (3 โˆ’ 2t,  โˆ’1 + 4t) B: (2 + 3t,  5 โˆ’ t) displacement vector d = B โˆ’ A d = (2+3t โˆ’ (3โˆ’2t),  5โˆ’t โˆ’ (โˆ’1+4t)) d = (โˆ’1 + 5t,  6 โˆ’ 5t) |d|ยฒ = sum of squares |d|ยฒ = (โˆ’1+5t)ยฒ + (6โˆ’5t)ยฒ = 1 โˆ’ 10t + 25tยฒ + 36 โˆ’ 60t + 25tยฒ = 50tยฒ โˆ’ 70t + 37 minimise: d/dt(|d|ยฒ) = 0 100t โˆ’ 70 = 0 โ†’ t = 0.7 substitute t = 0.7 |d|ยฒ = 50(0.49) โˆ’ 70(0.7) + 37 = 24.5 โˆ’ 49 + 37 = 12.5 |d| = โˆš12.5 d โ‰ˆ 3.54 m at t = 0.7 min PDF’s exact answer.
WE 3

Do two objects meet?

Objects move with rA = (7โˆ’1โˆ’6) + t(โˆ’215) and rB = (154) + t(1โˆ’20). Do they collide? If yes, where?

set rA(t) = rB(t) x: 7 โˆ’ 2t = 1 + t โ†’ t = 2 y: โˆ’1 + t = 5 โˆ’ 2t โ†’ 3t = 6 โ†’ t = 2 โœ“ z: โˆ’6 + 5t = 4 โ†’ t = 2 โœ“ all three give t = 2 meeting point: substitute t = 2 into rA rA(2) = (7โˆ’4, โˆ’1+2, โˆ’6+10) = (3, 1, 4) they meet at (3, 1, 4) when t = 2 all three components must agree on the same t.
WE 4

Paths cross but objects don’t meet

Do the objects with rA = (00) + t(21) and rB = (40) + t(01) collide?

equate components x: 2t = 4 โ†’ t = 2 y: t = t โœ“ (any t) but at t = 2, A is at (4, 2) and B is at (4, 2) A(2) = (4, 2),  B(2) = (4, 2) they DO collide at (4, 2) when t = 2 โœ“ when y-equation gives “any t”, the x-equation alone fixes t. Always plug back to verify.
WE 5

3D shortest distance — complete the square

Find the minimum distance between objects with rA = (90โˆ’7) + t(โˆ’215) and rB = (06โˆ’1) + t(1โˆ’20).

d = rA โˆ’ rB d = (9โˆ’3t,  โˆ’6+3t,  โˆ’6+5t) |d|ยฒ = (9โˆ’3t)ยฒ + (โˆ’6+3t)ยฒ + (โˆ’6+5t)ยฒ = 81โˆ’54t+9tยฒ + 36โˆ’36t+9tยฒ + 36โˆ’60t+25tยฒ = 43tยฒ โˆ’ 150t + 153 d/dt(|d|ยฒ) = 86t โˆ’ 150 = 0 t = 150/86 = 75/43 minimum |d|ยฒ |d|ยฒmin = 153 โˆ’ (150)ยฒ/(4ยท43) = 954/43 dmin = โˆš(954/43) โ‰ˆ 4.71 units PDF’s exact answer.
WE 6

Two boats โ€” meet or pass close?

Boat P starts at (0, 0) with velocity (4, 3) km/h. Boat Q starts at (10, 0) with velocity (1, 2) km/h. Will they collide? If not, what’s the closest they get and when?

rP(t) = (4t, 3t),  rQ(t) = (10+t, 2t) collide? equate x: 4t = 10 + t โ†’ t = 10/3 y: 3t = 2t โ†’ t = 0 โœ— no collision โ†’ find dmin d = rQ โˆ’ rP = (10 โˆ’ 3t, โˆ’t) |d|ยฒ = (10โˆ’3t)ยฒ + tยฒ = 100 โˆ’ 60t + 10tยฒ d/dt = 20t โˆ’ 60 = 0 โ†’ t = 3 substitute |d|ยฒ = 100 โˆ’ 180 + 90 = 10 |d| = โˆš10 โ‰ˆ 3.16 km no collision; closest = โˆš10 km at t = 3 h

๐Ÿ’ก Top tips

โš  Common mistakes

Next up — Constant & Variable Velocity. When velocity is constant, the position is r = r0 + tv โ€” a straight line. When velocity varies with time, calculus enters: v = dr/dt, a = dv/dt for differentiation; integrate to go the other way.

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