IB Physics HL Topic 3 — Oscillations & Waves Paper 1 & 2 At a boundary ~13 min read

Reflection, Refraction & Transmission

Look at a window at night and you see two things at once: the street outside, and your own face. Some of the light went through the glass and some bounced back off it. That’s the whole of this page. A wave arriving at a boundary between two materials has a few options — bounce, cross over, bend, or be soaked up — and usually it does several at once.

📘 What you need to know

A wave meets a boundary

Whenever a wave arrives at the boundary between two materials, four things can happen to it — usually a mixture of them:

Wave hits
boundary
splits into
Reflected
bounces back
+
Transmitted
often refracted
+
Absorbed
energy taken

One word of vocabulary first: in optics a transparent material is called a medium. Two or more of them are media. The incident ray is the one travelling towards the boundary.

Reflection

Definition — reflection A wave hits a boundary between two media and does not pass through, but bounces back into the original medium

Reflection follows one beautifully simple rule, and it works for light, sound, water waves — everything:

The law of reflection angle of incidence i  =  angle of reflection r
Reflection at a boundary normal i rincident ray reflected ray medium 1 medium 2 boundary
Both angles are measured from the normal, never from the boundary itself. The law of reflection says they are equal: i = r.

Nothing about the wave itself is altered by reflecting. It stays in the same medium, so its speed, wavelength and frequency are all unchanged — only its direction is different. (Some energy may still be absorbed or transmitted at the same time, which is why a reflection is usually dimmer than the original.)

Refraction

Definition — refraction The change in direction of a wave as it passes through a boundary between media of different densities

Why does it bend? Because the wave changes speed, and the two ends of a wavefront don’t reach the boundary at the same instant. One side slows down first while the other is still going fast, and the whole wavefront swings round.

Picture a toy car rolling diagonally off a smooth floor onto a carpet. The wheel that reaches the carpet first slows down while the other wheel is still racing along — so the car turns. A wavefront does exactly this at a boundary. No mystery, just one side slowing before the other.
Refraction into a denser medium normal i rincident ray refracted ray no-bend path less dense (e.g. air) denser (e.g. glass)
Going into a denser medium the wave slows down and bends towards the normal, so r < i. The faint dashed line shows where it would have gone without bending.

Which way does it bend?

The special case: hitting the boundary head-on

If the ray travels along the normal — striking the boundary at 90° to its surface — the wave passes straight through with no change of direction. There’s nothing to turn it: the whole wavefront crosses the boundary at the same instant, so both sides slow down together. It still slows and its wavelength still shrinks; it just doesn’t bend.

What changes, and what doesn’t

This is the sentence to memorise: when a wave refracts, its speed and wavelength change, but its frequency stays the same. The frequency is set by the source that made the wave, and the boundary has no say in it.

Refraction and the wave equation v =  , with f constant v down  ⇒  λ down

That’s why light doesn’t change colour when it enters water. Colour is set by frequency, and frequency doesn’t budge.

Refraction of water waves

Water waves refract too, but here the “different media” are regions of different depth. As waves move from deep water into shallow water there is more drag from the seabed and less room to oscillate, so they slow down.

Slower waves with the same frequency must have a shorter wavelength — so the wavefronts bunch closer together. And if they meet the boundary at an angle, they bend towards the normal, giving r < i.

Water waves: deep to shallow normal i r deep water shallow waterfast, long λ slow, short λ
Crossing into shallow water the wavefronts crowd together (shorter λ) and swing round towards the normal, so r < i. The spacing where the wavefronts meet the boundary is identical on both sides — they have to join up.

Transmission and absorption

Definition — transmission A wave passes through a substance and appears on the far side of the boundary

Transmission is the broad term: it simply means the wave got through, the opposite of being reflected. Refraction is one kind of transmission — the kind where the wave also changes direction because the two media have different densities.

As it passes through a material a wave can be partly absorbed. Energy is transferred to the material, so the transmitted wave has a smaller amplitude than the one that went in. Its frequency, though, is untouched.

The one constant: reflect it, refract it, transmit it, absorb half of it — the frequency never changes. Speed, wavelength, direction and amplitude are all fair game; f is fixed by the source.

Reflection vs refraction

FeatureReflectionRefraction
Crosses the boundary?No — stays in medium 1Yes — enters medium 2
DirectionChanges, with i = rChanges, bending towards or away from the normal
SpeedUnchangedChanges
WavelengthUnchangedChanges
FrequencyUnchangedUnchanged
Happens forAll wavesAll waves

🧭 Deciding which way a ray bends

  1. Draw the normal at the point where the ray hits, at 90° to the boundary.
  2. Ask: is medium 2 denser? If yes the wave slows down; if no it speeds up.
  3. Slower → bends towards the normal. Faster → bends away from the normal.
  4. Check the special case: if the ray came in along the normal, it goes straight on, no bending at all.
WE 1

A ray of light strikes a plane mirror so that it makes an angle of 25° with the surface of the mirror. Determine the angle of reflection, and the angle between the incident and reflected rays.

Step 1 — angles are measured from the normal, not the surface i = 90 − 25 = 65° Step 2 — apply the law of reflection r = i Step 3 — the two rays sit either side of the normal angle between rays = 65 + 65 = 130° r = 65°, rays 130° apart Answering 25° is the trap. Always convert a “with the surface” angle using 90 − θ first.
WE 2

Light of frequency 5.0 × 1014 Hz travels from air, where its speed is 3.00 × 108 m s⁻¹, into glass, where its speed is 2.0 × 108 m s⁻¹. Calculate its wavelength in each medium.

Step 1 — the frequency is the same in both media f = 5.0 × 10¹⁴ Hz throughout. Step 2 — wavelength in air, λ = v / f λ = (3.00 × 10⁸) / (5.0 × 10¹⁴) = 6.0 × 10⁻⁷ m Step 3 — wavelength in glass λ = (2.0 × 10⁸) / (5.0 × 10¹⁴) = 4.0 × 10⁻⁷ m 600 nm in air, 400 nm in glass The light slowed down, so λ shrank in the same proportion. It is still the same colour — f never changed.
WE 3

Water waves of frequency 8.0 Hz have a wavelength of 4.0 cm in deep water and 2.5 cm in shallow water. Calculate the speed in each region, and state how the waves bend on entering the shallow water at an angle.

Step 1 — deep water, v = fλ v = 8.0 × 0.040 = 0.32 m s⁻¹ Step 2 — shallow water (same frequency!) v = 8.0 × 0.025 = 0.20 m s⁻¹ Step 3 — the waves slow down, so they bend towards the normal 0.32 m s⁻¹ then 0.20 m s⁻¹; bends towards the normal Shallow water acts like the “denser” medium here: slower, shorter λ, and r < i.

💡 Top tips

⚠ Common mistakes

Quick recap: At a boundary a wave may be reflected (bounces back, i = r, nothing else changes), refracted (crosses over and bends because it changes speed), transmitted (gets through) or absorbed (loses amplitude). Into a slower medium it bends towards the normal; into a faster one, away. Throughout it all, v and λ may change but f never does.
So far the wave has met a flat wall. What if it meets a gap, or the edge of an obstacle? Instead of bouncing or bending, it spreads out and curves round the corner — that’s diffraction, and it’s the next page. Later, in Refraction of Waves, we’ll put numbers on the bending with refractive index and Snell’s law.

Rays, normals and bending got you stuck?

Book a free meeting and we’ll work through boundary diagrams and past-paper refraction questions together.

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