IB Physics SL Topic A.2 — Forces & Momentum Paper 1 & 2 Vertical circular motion ~7 min read

Non-Uniform Circular Motion

Not every loop is travelled at a steady speed. When gravity has a say in the matter — like a ball on a string swinging over the top of a circle — the resultant force keeps changing, and so does the speed. This is non-uniform circular motion.

📘 What you need to know

Why the Motion Isn’t Uniform

In uniform circular motion, the centripetal force always points towards the centre and stays constant in size — think of a puck on a frictionless table tied to a fixed post. But swing an object in a vertical circle, and its weight mg never changes direction — it always points down towards the ground, no matter where the object is on the loop.

This means the string (or track) has to do a different amount of work depending on position:

direction of travel Tmin mg Tmax mg T mg T mg
Tension (teal) always points towards the centre; weight (red) always points straight down. Their combination is what changes as the ball goes round.

Tension at the Top and Bottom

At the bottom of the loop, tension and the centripetal force requirement point the same way (towards the centre, i.e. upwards), while weight pulls the opposite way. Tension has to overcome weight and provide the centripetal force:

Tension at the bottom Tmax = mv2 ÷ r + mg

At the top of the loop, weight already points towards the centre (downwards), so it does part of the job for you. Tension only has to supply what weight doesn’t:

Tension at the top Tmin = mv2 ÷ rmg

Because v also changes around the loop (energy is conserved, so the object slows down as it climbs and speeds up as it falls), the difference between Tmax and Tmin is even larger than these two equations suggest on their own.

The Critical Condition at the Top

A string can only pull — it can’t push. So tension can never be negative. Looking at the formula for the top of the loop, if the speed drops too low, Tmin would have to become negative to keep the maths balanced. In reality, this can’t happen: the string simply goes slack, and the object stops following a circular path.

The slowest the object can go at the top and still keep the string taut is when tension has dropped to exactly zero — at that point, weight alone supplies all the centripetal force needed:

Minimum speed at the top vmin = √(gr)

The same idea applies to a car on the inside of a vertical loop track, except the normal force from the track takes the place of tension — if the car goes too slowly, it loses contact with the track before reaching the top.

🧭 Solving a vertical circular motion problem

  1. Sketch the object at the position you’re interested in, and mark on the weight (always straight down) and the tension or normal force (always towards the centre)
  2. Identify whether the two forces act in the same direction or opposite directions at that point
  3. Write the resultant, taking care with signs, and set it equal to mv2 ÷ r
  4. Rearrange for whatever you need — tension, speed, or radius
  5. If a “just barely makes it round” scenario is described, set tension (or normal force) to zero before rearranging
Quick recap: in a vertical circle, weight never changes direction — so tension is greatest at the bottom, least at the top, and the string can only go slack at the top, never the bottom.
WE 1

A 0.45 kg ball is attached to a string of length 0.80 m and swung in a vertical circle. At the top of the circle, the ball has a speed of 4.0 m s⁻¹.

(a) Calculate the tension in the string at the top.

(b) Determine the minimum possible speed at the top for the string to stay taut.

Part (a) At the top: T = mv²/r − mg T = (0.45 × 4.0²) ÷ 0.80 − (0.45 × 9.81) T = 9.0 − 4.41 T ≈ 4.6 N Part (b) Slack string means T = 0, so weight alone provides the centripetal force vmin = √(gr) = √(9.81 × 0.80) vmin ≈ 2.8 m s⁻¹ Since 4.0 m s⁻¹ is comfortably above 2.8 m s⁻¹, the string does stay taut here.
WE 2

A roller-coaster car of mass 600 kg enters a vertical circular loop of radius 10 m. Assume the track is frictionless.

(a) Calculate the minimum speed needed at the top of the loop for the car to stay on the track.

(b) Use conservation of energy to find the minimum speed needed at the bottom of the loop.

Part (a) vtop = √(gr) = √(9.81 × 10) vtop ≈ 9.9 m s⁻¹ Part (b) Height gained from bottom to top = 2r, so: ½vbottom² = ½vtop² + g(2r) vbottom² = 98.1 + 4 × 9.81 × 10 = 490.5 vbottom ≈ 22 m s⁻¹ Notice how much faster the car must be moving at the bottom — that’s the height gain (energy) as well as the circular motion requirement.

💡 Top tips

⚠ Common mistakes

Up next: with forces and momentum now covered, we move into circular motion’s close cousin — rotational quantities and the language of angular velocity showing up in fields, before Theme B picks up with thermal energy transfers.

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