IB Physics SL Topic A.1 — Kinematics Paper 1 & 2 Foundation note ~7 min read

Terminal Velocity

Drop something and it speeds up — but not forever. As a falling object gets faster, the drag pushing back on it grows, until drag exactly balances the object’s weight. At that point the forces cancel, the acceleration drops to zero, and the object keeps falling at a steady, top speed: its terminal velocity.

📘 What you need to know

How a falling object reaches terminal velocity

Picture a skydiver the moment they jump. Follow the story in three stages:

Just jumped drag (small) weight (big) large acceleration Speeding up drag (bigger) weight smaller acceleration Terminal velocity drag = weight weight zero acceleration
As the diver speeds up, drag (red) grows until it balances the weight (amber). When drag = weight, acceleration is zero — that’s terminal velocity.
At terminal velocity drag = weight  ⟹  resultant force = 0  ⟹  acceleration = 0
Terminal velocity isn’t unique to skydivers — it happens for anything falling through a gas or a liquid: a raindrop, a ball-bearing dropped in oil, a pebble sinking in water. Same idea every time: speed rises until drag matches weight.

The skydiver’s velocity–time graph

The whole story shows up beautifully on a velocity–time graph. Remember from the graphs note that the gradient of a v–t graph is the acceleration — so watch how the slope changes.

v / m s⁻¹ t / s first terminal velocity parachute opens lower terminal velocity steep = large acceleration
A skydiver’s full fall: the velocity rises and levels at a high terminal velocity, then drops when the parachute opens and settles at a lower, safer one.
Important: when the parachute opens the diver slows down — they don’t shoot upward. The line on the graph falls because they’re decelerating to a lower terminal velocity, not moving backwards.

What affects terminal velocity?

For two objects of the same size and shape, the difference comes down to weight:

Worked example

WE 1

Two skydivers joining up — who jumps first?

Skydivers A and B want to link up as they fall. They have the same surface area and volume, but A is heavier than B. If they want to reach terminal velocity at the same time, who should jump first?

Heavier = more weight → drag must grow larger to balance it so A reaches a higher terminal velocity than B A’s bigger weight makes drag reach the balance point faster so A reaches terminal velocity sooner than B For them to get there at the same moment, the slower one (B) needs a head start Skydiver B should jump first

💡 Top tips

⚠ Common mistakes

That wraps up SL Kinematics! You’ve now got the full toolkit: displacement and velocity, acceleration, the equations of motion, motion graphs, projectiles, fluid resistance, and terminal velocity. Next topic builds on all of this — Forces & Momentum.

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